Class: Raptor::Reactor
- Inherits:
-
Object
- Object
- Raptor::Reactor
- Defined in:
- lib/raptor/reactor.rb,
sig/generated/raptor/reactor.rbs
Overview
High-performance I/O reactor for managing client connections and timeouts.
Reactor uses NIO selectors for efficient I/O multiplexing and implements client timeouts using a red-black tree for O(log n) timeout management. It coordinates between thread pools for blocking operations and ractor pools for CPU-intensive HTTP parsing, and provides backlog metrics that the server uses for backpressure control to prevent overload.
Defined Under Namespace
Classes: TimeoutClient
Constant Summary collapse
- CHUNK_SIZE =
64 * 1024
- TIMEOUT_RESPONSE =
"HTTP/1.1 408 Request Timeout\r\nContent-Length: 0\r\nConnection: close\r\n\r\n"
Instance Method Summary collapse
-
#add(state) ⇒ void
Adds a new client connection to the reactor.
-
#backlog ⇒ Integer
Returns the number of complete requests either being processed or awaiting processing.
-
#cleanup(socket) ⇒ void
Cleans up a client connection by removing it from tracking and closing the socket.
-
#complete?(state) ⇒ Boolean
Checks if a request is complete i.e., processable.
-
#first_data_received?(state) ⇒ Boolean
Checks if any data has been received for this connection.
-
#initialize(thread_pool, ractor_pool, client_options:) ⇒ Reactor
constructor
Creates a new Reactor instance.
-
#persist(socket, id, request_count, remote_addr:, url_scheme:) ⇒ void
Re-registers a kept-alive connection for the next request cycle.
-
#read_and_queue_for_parse(socket, state) ⇒ Hash?
Reads data from a socket and either queues it for parsing, or for selector registration.
-
#register(socket) ⇒ void
Registers a socket with the NIO selector and sets up timeout tracking.
-
#remove(id) ⇒ TCPSocket?
Removes a client connection from the reactor.
-
#run ⇒ Thread
Starts the reactor's main event loop in a new thread.
-
#shutdown ⇒ void
Initiates reactor shutdown.
-
#socket_for(id) ⇒ TCPSocket?
Returns the socket for a given client identifier without removing it.
-
#update_http2_state(state) ⇒ void
Updates connection state for an HTTP/2 connection after frame processing.
-
#update_state(state) ⇒ void
Updates the state of an existing client connection.
-
#wakeup!(socket) ⇒ void
Handles socket wakeup by deregistering and queuing for processing.
-
#writer_for(id) ⇒ Object?
Returns the writer object associated with a given connection, if one was supplied when the connection was added.
Constructor Details
#initialize(thread_pool, ractor_pool, client_options:) ⇒ Reactor
Creates a new Reactor instance.
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# File 'lib/raptor/reactor.rb', line 91 def initialize(thread_pool, ractor_pool, client_options:) @thread_pool = thread_pool @ractor_pool = ractor_pool @client_options = @selector = NIO::Selector.new @queue = Queue.new @timeouts = RedBlackTree.new @id_to_socket = {} @socket_to_state = {} @id_to_timeout = {} @id_to_writer = {} end |
Instance Method Details
#add(state) ⇒ void
This method returns an undefined value.
Adds a new client connection to the reactor.
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# File 'lib/raptor/reactor.rb', line 162 def add(state) socket = state[:socket] state.delete(:socket) writer = state.delete(:writer) @id_to_socket[state[:id]] = socket @socket_to_state[socket] = state @id_to_writer[state[:id]] = writer if writer read_and_queue_for_parse(socket, state) end |
#backlog ⇒ Integer
Returns the number of complete requests either being processed or awaiting processing.
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# File 'lib/raptor/reactor.rb', line 304 def backlog @thread_pool.queue_size + @thread_pool.active_count end |
#cleanup(socket) ⇒ void
This method returns an undefined value.
Cleans up a client connection by removing it from tracking and closing the socket.
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# File 'lib/raptor/reactor.rb', line 384 def cleanup(socket) state = @socket_to_state.delete(socket) @id_to_socket.delete(state[:id]) @id_to_writer.delete(state[:id]) socket.close end |
#complete?(state) ⇒ Boolean
Checks if a request is complete i.e., processable.
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# File 'lib/raptor/reactor.rb', line 397 def complete?(state) state[:complete] end |
#first_data_received?(state) ⇒ Boolean
Checks if any data has been received for this connection.
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# File 'lib/raptor/reactor.rb', line 407 def first_data_received?(state) complete?(state) || (state.dig(:parse_data, :parse_count) || 0) >= 1 end |
#persist(socket, id, request_count, remote_addr:, url_scheme:) ⇒ void
This method returns an undefined value.
Re-registers a kept-alive connection for the next request cycle.
Called after successfully writing a response when keep-alive is active. Resets the connection state and re-queues the socket in the selector using the persistent data timeout.
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# File 'lib/raptor/reactor.rb', line 223 def persist(socket, id, request_count, remote_addr:, url_scheme:) state = { id: id, request_count: request_count, remote_addr: remote_addr, url_scheme: url_scheme, persisted: true } @id_to_socket[id] = socket @socket_to_state[socket] = state @queue << socket @selector.wakeup rescue ClosedQueueError socket.close end |
#read_and_queue_for_parse(socket, state) ⇒ Hash?
Reads data from a socket and either queues it for parsing, or for selector registration.
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# File 'lib/raptor/reactor.rb', line 355 def read_and_queue_for_parse(socket, state) data = begin socket.read_nonblock(CHUNK_SIZE) rescue IO::WaitReadable @queue << socket @selector.wakeup return rescue EOFError cleanup(socket) return end buffer = state[:buffer] ? state[:buffer].dup : String.new buffer << data while socket.respond_to?(:pending) && socket.pending > 0 buffer << socket.read_nonblock(socket.pending) end state = state.frozen? ? state.merge(buffer: buffer) : state.merge!(buffer: buffer) @ractor_pool << Ractor.make_shareable(state) end |
#register(socket) ⇒ void
This method returns an undefined value.
Registers a socket with the NIO selector and sets up timeout tracking.
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# File 'lib/raptor/reactor.rb', line 316 def register(socket) @selector.register(socket, :r).value = socket state = @socket_to_state[socket] client = TimeoutClient.new(state) timeout = if state[:persisted] @client_options[:persistent_data_timeout] elsif first_data_received?(state) @client_options[:chunk_data_timeout] else @client_options[:first_data_timeout] end client.timeout_at = Process.clock_gettime(Process::CLOCK_MONOTONIC) + timeout @timeouts << client @id_to_timeout[state[:id]] = client end |
#remove(id) ⇒ TCPSocket?
Removes a client connection from the reactor.
Called when an HTTP request is complete and ready for application processing. Triggers server accept re-enabling if system capacity allows.
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# File 'lib/raptor/reactor.rb', line 203 def remove(id) @id_to_socket.delete(id).tap do |socket| @socket_to_state.delete(socket) end end |
#run ⇒ Thread
Starts the reactor's main event loop in a new thread.
The event loop handles I/O events, processes timeouts, manages the registration queue, and controls server connection acceptance. It continues until the queue is closed and emptied.
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# File 'lib/raptor/reactor.rb', line 115 def run Thread.new do Thread.current.name = self.class.name until @queue.closed? && @queue.empty? timeout = @timeouts.min&.timeout(Process.clock_gettime(Process::CLOCK_MONOTONIC)) @selector.select(timeout) do |monitor| wakeup!(monitor.value) end now = Process.clock_gettime(Process::CLOCK_MONOTONIC) expired = [] @timeouts.traverse do |to_client| break unless to_client.timeout(now) == 0 expired << to_client end expired.each do |to_client| @timeouts.delete!(to_client) id = to_client.client_data[:id] @id_to_timeout.delete(id) socket = @id_to_socket[id] next unless socket @selector.deregister(socket) socket.write(TIMEOUT_RESPONSE) rescue nil cleanup(socket) end until @queue.empty? register(@queue.pop) end end @selector.close end end |
#shutdown ⇒ void
This method returns an undefined value.
Initiates reactor shutdown.
Closes the registration queue and wakes up the selector to begin graceful shutdown process.
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# File 'lib/raptor/reactor.rb', line 293 def shutdown @queue.close @selector.wakeup end |
#socket_for(id) ⇒ TCPSocket?
Returns the socket for a given client identifier without removing it.
Used by HTTP/2 connections where the socket remains registered across multiple stream requests.
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# File 'lib/raptor/reactor.rb', line 249 def socket_for(id) @id_to_socket[id] end |
#update_http2_state(state) ⇒ void
This method returns an undefined value.
Updates connection state for an HTTP/2 connection after frame processing.
Re-registers the socket with the selector for further reads and stores the updated HPACK table and stream states.
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# File 'lib/raptor/reactor.rb', line 274 def update_http2_state(state) socket = @id_to_socket[state[:id]] return unless socket @socket_to_state[socket] = state @queue << socket @selector.wakeup rescue ClosedQueueError socket.close end |
#update_state(state) ⇒ void
This method returns an undefined value.
Updates the state of an existing client connection.
Called when an incomplete HTTP request needs to be re-registered with the reactor for further processing.
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# File 'lib/raptor/reactor.rb', line 183 def update_state(state) socket = @id_to_socket[state[:id]] return unless socket @socket_to_state[socket] = state @queue << socket @selector.wakeup rescue ClosedQueueError socket.close end |
#wakeup!(socket) ⇒ void
This method returns an undefined value.
Handles socket wakeup by deregistering and queuing for processing.
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# File 'lib/raptor/reactor.rb', line 339 def wakeup!(socket) @selector.deregister(socket) state = @socket_to_state[socket] to_client = @id_to_timeout.delete(state[:id]) @timeouts.delete!(to_client) read_and_queue_for_parse(socket, state) end |
#writer_for(id) ⇒ Object?
Returns the writer object associated with a given connection, if one was supplied when the connection was added. Used by protocol handlers that need to coordinate concurrent socket writes.
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# File 'lib/raptor/reactor.rb', line 261 def writer_for(id) @id_to_writer[id] end |